06/03/2013 11:07:44 ¶ ●

How GitHub Uses "Deprivation Testing" To Hone Product Design

In theory, what you do first is give your users or your customers something new to play with. They get familiar with it and they start to develop patterns around it. You learn about how those patterns are working and you learn about the things that, if it is an interface change, what are they experiencing in the new interface? How is the usability? What do they like? What don’t they like?

We take it over the course for a few days, because on day one, change is always hard. But after a few days, users start to get use to their new surroundings—and then you take those new surroundings away from them. On that last day, we consider that the actual deprivation study: You are putting the old thing that they were used to back in front of them. Then you measure the emotion around those three days of changes. Are they disappointed to have the old thing? Do they miss the new thing?

#design #product #testing